

NOTE: After the final mission ( Get Lost), the Lost MC Clubhouse is not available anymore, and its interior and exterior spawn points are disabled. Here follows a list of all the weapon and vehicle spawns inside and around the safehouses. The parking spaces outside the Grand Theft Auto IV safehouses can also be used to store vehicles, though the Alderney Safehouse is reported to be "glitched". It is possible to use the parking space outside Brian Jeremy's Safehouse before Johnny owns it.

The player can park up to two vehicles outside each safehouse. Taken by Johnny Klebitz after clearing out Brian Jeremy and the other traitorous former members of The Lost Brotherhood.īrian Jeremy's Safehouse is awarded to Johnny after "Bad Standing" when Johnny seizes control of the building from Brian. (It can be re-entered through a glitch.)Ĭompleting Bad Standing. After this mission, the safehouse is inaccessible. The four make the decision to burn down the clubhouse, because of all the bad things that it stands for (namely, all the deceased brothers and in-fighting in The Lost). After the last mission, Get Lost, Johnny Klebitz, Terry Thorpe, Clay Simons, and Angus Martin return to the clubhouse, only to find it trashed by Ray Boccinno's goons. Despite the fact that there is a very large parking space in front of the clubhouse, it actually can only save two vehicles. When you finish a certain amount of Gang Wars, there will be weapons in the Television and Computer room as a reward. Your sleeping quarters are in a storage room straight forward when you enter the front entrance. The Lost MC Clubhouse is a large scale safehouse with Hi-Lo cards, an Arm Wrestling table, a Pool table, and a QUB3D arcade machine.
